Singh, Gagandeep (2025) AI-powered anti-cheat engines: Real-time behavior analysis in distributed networks for competitive gaming integrity. World Journal of Advanced Research and Reviews, 26 (2). pp. 2197-2204. ISSN 2581-9615
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Abstract
The gaming industry is witnessing a paradigm shift in anti-cheat technology, moving from traditional client-side verification to sophisticated server-side event processing systems. This article examines how distributed network architectures enable real-time analysis of player behavior through advanced machine learning models. By leveraging graph neural networks to map player interactions across matches, gaming companies can now identify cheating patterns and collusion networks with unprecedented efficiency. The collaboration between major game developers and technology firms demonstrates how these systems process massive volumes of match data daily, allowing for immediate intervention during gameplay while maintaining low false positive rates. This technological evolution transforms game servers into proactive monitoring systems capable of detecting fraudulent activity as it occurs rather than retrospectively, representing a significant advancement in preserving competitive integrity in online gaming environments.
Item Type: | Article |
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Official URL: | https://doi.org/10.30574/wjarr.2025.26.2.1747 |
Uncontrolled Keywords: | Distributed Anti-Cheat Systems; Graph Neural Networks; Real-Time Behavior Analysis; Server-Side Event Processing; Cheat Collusion Detection |
Depositing User: | Editor WJARR |
Date Deposited: | 20 Aug 2025 11:02 |
Related URLs: | |
URI: | https://eprint.scholarsrepository.com/id/eprint/3107 |