Kothandaraman, Prem Nishanth (2025) Optimizing real-time metrics analysis for online games with millions of daily users. International Journal of Science and Research Archive, 15 (3). pp. 170-178. ISSN 2582-8185
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Abstract
Online games with massive concurrent user populations generate torrents of operational and gameplay data every second. Real-time analysis of these metrics is crucial for ensuring a seamless player experience, rapid incident detection, player behavior insights, and data-driven live-ops decisions. However, petabyte-scale ingestion, processing, storage, visualization, and alerting at sub-second latencies present unique challenges in throughput, fault tolerance, cost, and maintainability. This article presents a comprehensive framework for architecting, implementing, and operating a real-time metrics pipeline tailored to online games supporting millions of daily active users (DAU). We cover key components—data ingestion, stream processing, scalable storage, query optimization, dashboarding, anomaly detection, security and privacy, and cost governance—illustrated by patterns and case studies. Best practices and future directions (e.g., serverless analytics, AI-driven insights, edge-native processing) are also discussed.
Item Type: | Article |
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Official URL: | https://doi.org/10.30574/ijsra.2025.15.3.1661 |
Uncontrolled Keywords: | Real-time analytics; Online gaming; Stream processing ; Scalability; Monitoring; Anomaly detection; Big data; Live operations; Data governance |
Depositing User: | Editor IJSRA |
Date Deposited: | 27 Jul 2025 13:10 |
Related URLs: | |
URI: | https://eprint.scholarsrepository.com/id/eprint/2170 |